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- cur_level_num = 103
-
- dofile("everything.lua")
-
- c_add_a_path("edge-path", 0, 85 )
-
- function LEVEL_start()
- ticker = 0
- pylon_start("hoval-1",90.0)
- floor_start_random()
- player_start( 0.270094 , 0.636703 , 0.0 )
- end
-
- function LEVEL_gameloop()
- everying_gameloop()
-
- if ticker == 500 then
- actor_plopper( "chunk", 1,0,0, 29.0985,29.0985,-18.6146,-18.6146, -110.0,140.0 )
- end
-
- if ticker == 500 then
- actor_plopper( "chunk", 1,0,0, 40.2682,40.2682,0.579352,0.579352, -90.0,140.0 )
- end
-
- if ticker == 500 then
- actor_plopper( "chunk", 1,0,0, 28.4867,28.4867,19.3779,19.3779, -70.0,140.0 )
- end
-
- if ticker == 500 then
- actor_plopper( "chunk", 1,0,0, 0.164297,0.164297,26.4979,26.4979, -90.0,140.0 )
- end
-
- if ticker == 500 then
- actor_plopper( "chunk", 1,0,0, -27.0097,-27.0097,18.9421,18.9421, -110.0,140.0 )
- end
-
- if ticker == 500 then
- actor_plopper( "chunk", 1,0,0, -39.4958,-39.4958,-0.265875,-0.265875, -90.0,140.0 )
- end
-
- if ticker == 500 then
- actor_plopper( "chunk", 1,0,0, -27.149,-27.149,-19.0785,-19.0785, -70.0,140.0 )
- end
-
- if ticker == 500 then
- actor_plopper( "chunk", 1,0,0, 0.983297,0.983297,-25.7799,-25.7799, -90.0,140.0 )
- end
-
- if ticker == 800 then
- actor_plopper( "robot_green_path", 15,1,1, -28.3542,-10.4536,-16.7151,18.7011, -90.0,0.0, "edge-path" )
- end
-
- if ticker == 800 then
- actor_plopper( "robot_green_path", 15,1,1, 11.8568,29.7573,-16.7151,18.7011, -90.0,0.0, "edge-path" )
- end
-
- if ticker == 2000 then
- actor_plopper( "robot_green", 15,1,1, -25.045,-7.14445,-16.7151,18.7011, -90.0,0.0 )
- end
-
- if ticker == 2000 then
- actor_plopper( "robot_green", 15,1,1, 8.73178,26.6324,-16.7151,18.7011, -90.0,0.0 )
- c_no_more_beasties_to_come()
- end
-
- end
-
-